About This Content The Emperor is gone and the Empire rudderless, the balance of power easily swayed to any Underlord that is not 600 feet under. You will now assume the role of rival Underlord, Kasita, and with the mentorship of the deliciously sardonic Mendechaus (voiced by Richard Ridings), you will sate your thirst for wealth and power in the golden and volcanic dukedom of Phaestus. The word in the Underworld is that Kasita’s heart is a giant gemstone, hewn from the dirt by her prospecting workers. They say molten gold flows through her cavernous, subterranean arteries, and that soon her temper shall erupt in an all-consuming gold rush of greed! Miserly miners beware... Heart of Gold continues where the story left off, with four earth-shattering new Campaign levels, a smattering of new defences, units and spells, and a gleaming new Dungeon Theme!An expanded story told across four brand new, fully voice acted Campaign levels, this time played from the perspective of Underlord Kasita. The levels are more open-ended than in the original game, directly addressing feedback from our most loyal players.An additional four Aspects to master: Sentinel (defence), Gild (spell), Aureate Monolith (construct), and a golden Titan - the Colossus.A new Dungeon Theme for Kasita, which includes a Dungeon Core, new tiles and walls, a Worker skin, and a much-requested custom Hand of Evil.New terrain, system overhauls, Map Editor features and much more!Heart of Gold will release alongside patch 1.4, which will introduce a huge range of changes and improvements to the base game including: Dynamic tutorial systemRevamped Titan systemRevamped combatNew unit voices, VFX, animations and behavioursSignificant performance improvementsNew systems such as the peace warband to keep specific units out of combatImproved AI which makes use of Titans and Artefacts properlyImproved UI including a new payday overlayMany balance improvements including a revamp of the unit leveling system, making high level units more valuableNew localisation into French and German 6d5b4406ea Title: War for the Overworld - Heart of Gold ExpansionGenre: Indie, Simulation, StrategyDeveloper:Brightrock GamesPublisher:Brightrock GamesFranchise:War for the OverworldRelease Date: 27 May, 2016 War For The Overworld - Heart Of Gold Expansion Download] [Keygen] Love the campaing and the gameplay of this game and DLC. A MUST buy if you like DK2.. This DLC still has lots of bugs, several heroes seem to have glitched run\/walk cycles and just glide around, if you convert them they just constantly seek pay and take all your money, if you put them in combat they'll just crash your game.Maybe buy it if it's on sale but otherwise don't do it yet until they fix the bugs in this DLC and possibly even the main game.. If I had to describe the 4 level campaign with some words it'd be things like "Padded" or "Meh."Understand I am freshly out of finishing the original campaign, Everything is on my mind still, my skills in dungeoning are tuned up yet the levels in this expansion still took me almost an hour to complete for each of them, it seriously felt like everything was just double what it should have been. Oh 12 objectives? 6 would have been better.It really feels bad to play this campain right after the base games, none of the levels did anything different between each other like in the base game, though it tried, it really tried. I can't lie and say I wasn't having fun, but if we said my fun with the base game was a 10, than this had my fun at like a 3.It brings some small additions to the game, most notably the titans and the gold knights. The titans being painfully easy to summon and the gold knights actually being pretty awesome.The titans are basically at the end of the Sin Tree, they cost 3 sin and then you place down its egg and it summons 5 minutes later. That's it. Not all that fun. Nothing game changing, if anything it might have broken balance to have such overpowered entities added at all.The golden knights cost a lot of gold to construct, and cost a lot of gold to pay. They have 0 needs and they are fairly strong. I like them honestly, they remind me of skeletons from past games with similar setups, except where the skeleton was like a budget soldier the golden knights are like super soldiers. Any other changes are minor and forgetable, and I just wish they took more time with the campaign. I still had fun and I guess I recommend it because ultimately if you enjoyed the base game you will enjoy this.. best DKeeper game to date!make a new populous game ;). So happy they made this game. So like DK made by bullfrog back in the day. WAITED FOR THIS GAME :D:D:D:D. It's a small expansion.3 decent missions.1 bad one. (the final one is a chore to finish... it isn't fun.)Even though its been over a year since its been released I encountered several bugs. (Problems with the voice overs and the last mission locked up during the winning cutscene... had to kill the game)If the fun level for War for the Overworld was 10 this would overal be a 4-5.If you liked War for the Overworld.... it might be worth it to pick this DLC up on sale. But otherwise, skip it.. Really fun campaign, really well priced DLC.Well done with the game developers!. Class-RPG's inverted, instead taking on the role of the monsters the heroes come to fight. You control an Overlord, who recruits minions and builds a dungeon where they live, work, fight and die for your amusement.For those that loved the class Dungeon Keeper games - this is right up your alley.. Fun expansion added some fun things, campaign is fun. And feels a bit different from the orriginal campaign, with a more of a \\"rewarding feel if you go the extra mile\\" attached to it. I bought it and so far did not regret it. :)Keep rocking and keep shining.
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